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History of Sudoku

By: Terence Uniacke




Ancient civilizations did marvelous things, and built wonderful reminders of their skill and creativity, such as the Great Pyramids. They used their intelligence in many ways, including to entertain themselves. They did not have radio or television, but instead relied on their brains to solve problems and develop creative solutions.

From time to time, when we find the regular media is rather dull, or we feel that our minds need a bit of a workout, we will turn to brain twisters and riddles, or crossword puzzles. It is one of the ways that we explore our thought processes, and how we encourage our own creative side. Without riddles and puzzles, our brains become rather dull themselves. All people have a deep need for activities that shape the mind and help us develop new ideas and concepts.

Some of the games we play today are based on those that were played in ancient times, with innovations and changes made over the centuries. Sudoku is a game that may well have been played in ancient times, and it has a beautiful simplicity, yet can be wonderfully challenging. And the history of Sudoku is fascinating, too.

The game also has a fascinating history. First published in 1979 in an American puzzle game book, it was likely invented by veteran puzzle creator Howard Garns. Japanese publishers brought it there a few years later, and gave it a new name, meaning "the digits must remain single", which was later shortened to Sudoku. Japanese players instantly loved the game, and after 1984, it began its long rise to world domination. Millions of adherents around the world have improved their mental agility by playing Sudoku rather than staring at mindless TV shows.

Retired architect and freelance puzzle constructor Howard Garns created Sudoku while in his late 70s. Mr. Garns created puzzles for a living, so he knew the tricks to creating a great puzzle. The idea for Sudoku was derived from that of Euler's "Latin Square" puzzle. Howard Garns took the ancient game and altered it by adding a "third dimension". In the Sudoku version, Garns also provided the player with a partially completed grid that required the solver to complete the rest of the blank grids.

Only after arriving in Japan did the name "Sudoku" get applied to the game, which Garns had named "Number Place." Later, the name was copyrighted by a Japanese company, though the puzzle itself was launched in Britain and then around the world.

Originally, players always found newspapers or puzzle magazines for the source of new games, but in 1989 a computer version of Sudoku was introduced. Some people have even created a three dimensional version based on Rubik's Cube.

Sudoku reached huge global popularity by 1997, and a Hong Kong resident named Wayne Gould created a computer program to create the game, which can spit out thousands of variations in short time. He later developed a business selling the puzzles around the world.

Newspapers in many countries began printing Sudoku puzzles, and they would sell out for that reason alone. Some analysts stated that Sudoku was the world's fasted growing puzzle, and it perhaps peaked in popularity in 2005.

The history of Sudoku is as interesting as the puzzle itself, with ancient roots, modern influences, and an ocean crossing to reach its full popularity. Fans of Sudoku should toast Mr. Howard Garns for bringing endless hours of puzzling pleasure to their lives.

Article Source: http://www.orbitaloc.com/

Terence Uniacke is happiest writing for several popular contemporary web sites, on hobby center and ultimate hobby themes.
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